![]() Its pure comedy now but the comedy still hasn't evolved either. There's no longer this edge of misanthropy which drove postal 1 and lined postal 2, the idea that this world is moderately fucked but you're viewing it through the eyes of someone who hates people so you can't be too sure how much is really the world being terrible and pushing a man to the edge of sanity or him already circling the bowl waiting for one push to drive him over. You have more options within that violence but at the end of the day you're killing dudes to slingshot mexicans like its bugs bunny. ![]() 4 is out and out a cartoon world rather than a slightly to moderately more insane version of real life so you can't have a different approach when you're catapulting mexicans over a border wall while getting shot by police, there's only violence. In this expansion, its revealed that the Postal Dude survived the head shot he received in the end of the main game (he shot himself to stop listening to his nagging wife) and is in Paradises hospital. In 2 this is possible because the missions themselves were mundane enough and in real enough scenarios/areas where you could make different approaches work. POSTAL 2: Apocalypse Weekend is the second official expansion for POSTAL 2. Frequently requested, here is the Apocalypse Weekend impossible difficulty segmented speed run It was patched together from 51 different segments and aimed.
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